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DIGITAL GAMES DESIGNS & DEVELOPMENT

COURSE CONTENT

Learners make digital games, from initial concept to design, development and programming, and in doing so they start to develop the technical skills to work within the Games Industry. They learn to work together in teams and individually to produce vocational projects. Learners understand the various roles and responsibilities in the industry, from the technical artists to the games developers and programmers to the games testers, and how these individuals work together to create games. The qualification includes four mandatory units and learners study how to write proposals and pitches for a commission and to develop a games treatment outlining their ideas and concepts. Through optional units learners develop their technical skills in 3D animation and programming and gain the skills to turn their concepts into a reality.

ASSESSMENT

720 GLH which is equivalent in size to two A Levels. In the course there are likely to be four controlled assessment tasks (set and assessed by the exam board) and the rest of the units (6) of work are assessed by internally set coursework tasks.

Entry Requirements

5 GCSE at grade 5 or above. Students must have achieved grade 5 or above in Maths and a 5 in English. Students will require a GCSE grade C (or Equivalent) in an IT related qualification.

WHY STUDY Digital Games Designs & Development?

This qualification is designed to give learners a technical understanding of the digital games industry. Learners develop digital games through practical projects in areas such as game engine scripting, 2D and 3D animation, 3D environments and coding for web based games. The qualification is for post-16 learners and is intended as a two-year programme of study, normally in conjunction with one or more qualifications at Level 3. It is aimed at learners looking to progress to employment in this sector.

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